ZBrush Masters series.

Tutorial / 11 September 2018

Today I'm starting a new tutorial series called ZBrush Masters, it will focus on ZBrush sculpting tutorials, top artists creating something from start to finish, where you can also see their render and presentation workflows and possibly some texturing.

Download & Preview - https://www.artstation.com/artwork/Ln4zR

For volume one Mickael Lelièvre will be going over his sculpting and presentation workflows by creating an Arowana fish. Mickael is well known for his amazing collection of creature sculpts and beautiful renders, so if you want to improve in those areas be sure to check it out.

Contents

- 2 Tutorials.
- Fish sculpt Ztool mesh files.
- Render presentation PSDs.
- ZBrush scale brush.

I'm also joining in and using Mickaels sculpt to make an extra render and presentation tutorial, first time I actually talk in video, so go easy on me.
I don't have much experience when it comes to non realtime rendering solutions but Mickael showed me the lighting and rendering template he was using, I tried it out and got great results right away, which is why I wanted to share this with everyone.

Available for

Maya (Arnold)
Maya (V-ray)
Modo
Blender

You can download the Lighting template here - http://bit.ly/JRO-Flipped

As usual if anyone feels they have what it takes and have the interest to join in on a volume send me a message.


First Blog Post! - (Substance Masters)

General / 09 January 2018

Welcome to my first Blog post.

I decided to time my first blog post with my first product of the year, Substance Masters Vol.1.This series will focus on learning from a mix of skilled substance designer artists, to get a varied library of materials to learn from.

Download and preview - https://www.artstation.com/artwork/wVBQZ


Volume 1 contains 3 different materials created by 3 different artists, each include the full commented SBS source file as well as the recorded creation process, you also get SBSAR files which you can use as materials in substance painter. PNG,Tiff,TGA textures are also included and for artists interested in rendering and presentation I have also included the Marmoset toolbag files which were used to create the presentation shots as well as video.

For Vol.1 the work from the following artists are included -

Ben Wilson - https://www.artstation.com/benwilson

Vinicius Ribeiro - https://www.artstation.com/lowpolyman

Ilan Shoshan - https://www.artstation.com/is95

I’m currently on the lookout for additional substance designer artists that would be willing to create materials to be included in future volumes, this will of course be paid, so if you are interested or you know someone that you would want to see included please send me a message here on artstation or on facebook.

Facebook - https://www.facebook.com/JonasDigitalArt/