Today I'm starting a new tutorial series called ZBrush Masters, it will focus on ZBrush sculpting tutorials, top artists creating something from start to finish, where you can also see their render and presentation workflows and possibly some texturing.
Download & Preview - https://www.artstation.com/artwork/Ln4zR
For volume one Mickael Lelièvre will be going over his sculpting and presentation workflows by creating an Arowana fish. Mickael is well known for his amazing collection of creature sculpts and beautiful renders, so if you want to improve in those areas be sure to check it out.
Contents
- 2 Tutorials.
- Fish sculpt Ztool mesh files.
- Render presentation PSDs.
- ZBrush scale brush.
I'm also joining in and using Mickaels sculpt to make an extra render and presentation tutorial, first time I actually talk in video, so go easy on me.
I don't have much experience when it comes to non realtime rendering solutions but Mickael showed me the lighting and rendering template he was using, I tried it out and got great results right away, which is why I wanted to share this with everyone.
Available for
Maya (Arnold)
Maya (V-ray)
Modo
Blender
You can download the Lighting template here - http://bit.ly/JRO-Flipped
As usual if anyone feels they have what it takes and have the interest to join in on a volume send me a message.