This is a set of 94 Ornament Kitbash pieces which is also included as an IMM brush for ZBrush. the ornament meshes are modeled to easily be subdivided and work/look well at different subdivision levels and poly counts, all pieces has also been UV unwrapped so you can easily create textures or use tiles over the meshes.
All meshes comes in single & collection OBJ/FBX files and should work with any software such Maya, 3dsmax, Blender etc. If you encounter any problems opening the files with OBJ or FBX I will look into uploading more file formats.
More preview pictures over at - https://www.artstation.com/artwork/YagLww
- 94 Ornament mesh pieces
- ZBrush IMM Brushes
- OBJ & FBX Collection/single pieces files.
Commercial use of the Kitbash/IMMs are allowed and can be visible in any sort of commercial product such as games and movies etc, but the meshes themselves can not be resold in their original shape or for their original purpose any asset pack etc.
Single User License - this license is for one person only, you can use it on multiple computers but only one person should have access to it. Good for freelance artists, students, hobbyists, or motivated pro artists.
Team license (up to 10 users) - For teams with up to 10 people. ( Only available at - https://gum.co/CEPzv )
Team license (Unlimited) - For teams with more then 10 people. ( Only available at - https://gum.co/CEPzv )
Educational license (Unlimited) - Unlimited number of users at one school location. ( Only available at - https://gum.co/CEPzv )
Bigger preview pictures over at - https://www.artstation.com/artwork/YagLww
Feedback, questions, and updates at - www.facebook.com/JonasDigitalArt
Download other Products - https://gumroad.com/environmentdesign
Other art & products from me - https://www.artstation.com/artist/jronn
Tutorials & Videos - https://www.youtube.com/jrotools
- To use the IMM brush files you need to use at least ZBrush 4r8 p2.
- Please be aware that although all meshes have been unwrapped, due to their complexity there might be room for improvements and optimization in case you would want to optimize it for game use.
Ornament modeling by: Ciprian Scutariu.
Presentation & Management by: Jonas Ronnegard.